
Retro crypto token race
Players
Your Wojak
- • Roll a 1 or 6 to move a Wojak out of WALLET.
- • Land on an opponent to send them back — that's a RUGPULL.
- • Draw a Meme Power card each turn — play one per turn to swing the race.
- • Roll a 6 to take another turn. First to get all 4 Wojaks to MOON wins.
How to play Wojak Rush
New to the race? These eight steps cover the whole game — read them in order and you're ready to reach the MOON.
1. Set up
Choose 2, 3, 4 or 6 Wojaks and decide whether the other seats are played by the computer. Each player gets 4 tokens, all waiting in their WALLET.
2. Goal
Be the first to move all 4 of your Wojak tokens around the star track and park them in the 4 slots of your own MOON row.
3. Getting out of WALLET
You need a 1 or a 6 to move a Wojak out of WALLET onto your starting space. If you have nothing on the track and don't roll a 1 or 6, your turn passes.
4. Moving
Roll the die and move one Wojak that many spaces clockwise around the track. Tap a glowing Wojak, then tap the pulsing space you want to move it to.
5. Rugpull an opponent
If you land exactly on a space held by an opponent's Wojak, that's a RUGPULL — it goes straight back to its WALLET and must start over. You can never land on your own Wojak.
6. Star hops and the centre
From a yellow star space you may travel star-to-star: each star costs one pip, and any leftover pips continue along the normal track from the star you stop on. Roll a 1 while on a star and you may instead drop into the centre hole; a later 1 shoots it out onto the star beside your MOON row. Only one Wojak may sit in the centre, and landing there rugpulls whoever was in it.
7. Roll a 6, go again
Every 6 earns you another roll — even if the 6 gave you no legal move. Chains of sixes let you race several Wojaks at once.
8. Coming to MOON
You must roll the exact number needed to drop into a MOON slot, and you cannot jump over your own Wojaks already parked there. A Wojak already in MOON can still shuffle deeper with an exact roll, which frees the entrance for the ones behind it. Fill all four slots to win.
Beginner tips
- Keep a Wojak parked on your own starting space to block rivals from coming out cleanly.
- Save a Wojak on a star space when you're close to MOON — a single 1 can teleport it across the board.
- Rugpulling is almost always worth it: a rival Wojak near MOON loses its whole lap.
- Spread your Wojaks out; four tokens crowded together block each other's exact-count MOON rolls.
Reading the board
- WALLET — the four holes on the outer plate of your colour where your Wojaks wait to enter play.
- MOON — the four holes running toward the centre on your arm; the finish line.
- Star spaces — the six yellow stars at the inner corners; gateways to the centre hole.
- Centre hole — the pink hub in the middle, reachable and exitable only with a 1. RUGPULL zone.
Meme power cards
You are dealt three cards at the start of the game. The only way to earn more is a double roll: roll the same number as your previous roll and you draw a bonus card (up to a hand of three). Play at most one card per turn, and most are played before you roll, so spend them wisely.
- 💎 HODL — your Wojaks can't be rugpulled until your next turn.
- 🚀 FOMO — add +1 pip to this turn's roll.
- 🙌 Diamond Hands — reroll a bad die result (played after rolling).
- 📈 Pump It — skip the roll, count it as a 6, then roll again.
- 🪂 Airdrop — launch a Wojak from WALLET onto your start space, no roll needed.